Generalist Programmer and 3D Artist
MastodonGraduated Computer Engineering Technician in 2015 and Game Development in 2018 at Niagara College. I am currently studying Computer Science at Brock University and plan to pursue game programming as a career.
In coding, I prioritize organization, modularity, and efficiency. I also model objects and machinery.
Specialties
- Problem Solving
- Boolean Logic
- Debugging
- Technical Design
Engines
- Unity
- Godot
Languages
- C#
- C++
- JavaScript
- Python
Tools
- Visual Studio
- JetBrains IDEs
- 3Ds Max
- Blender